Miser's Hoard
The early 1980s Fantasy roleplaying games fanzine, a history.

8 (September 1984)
A funny thing happened on the way to the temple (solo adventure); A medieval power game; Friend or Foe (scenario); The Bounds of Magic.

7 (June 1984)
DMing Wars! is it such a battle?; Experience levels who needs them?; Jerush Windwalker (scenario); Men of the Cloth; Stravaigings; In the Navy.

6 (March 1984)
Ghost Ship (solo game); Kar-Narsis, a cult for assassins; Play by post RPG; Striking a blow (combat); Griselda; Paraphernalia.

5 (December 1983)
Alramiesville, a town; Powers of Chaos (Warhammer); Rebels (SF scenario); Taking the Initiative part 2; RPG crossword.

4 (October 1983)
Diplomatic Immunity (SF scenario); Enchanted Forest (solo adventure); Taking the Initiative (rules); Cult entry exams (RQ).

3 (August 1983)
The Jade Cat (scenario) part 2; Cult of Genert (RQ); Heroism and Humanity; Weaponless combat; Postbag.

2 (March 1983)
The Jade Cat (medieval scenario); Bushido; The DM's Guide part 2; Outpost (SF concept); On the Rack.

1 (September 1982)
The Wondrous Pouch (scenario & playtest story); The DM's Guide; Pandora's Box; The Hoard.
The Lost Fanzine
A short story about 1980s fantasy roleplaying games fanzine Miser's Hoard at The Lost Fanzine.
Dr John Patrick McKeown, Cornwall, UK